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It aimed to overcome the N64's most profound limitations, delivering an uncannily accurate port of the original PlayStation release. But when it came to the N64 port of Resident Evil 2, Angel Studios - now Rockstar San Diego - went for a different approach. Direct ports to other systems rarely worked owing to massive hardware differences, with some developers opting to create entirely new games instead. Titles used to launch on bespoke arcade platforms before being ported to home consoles, and when hardware like the original PlayStation arrived, titles were specifically built around its strengths. NOTE: I had to play with these settings quite a bit until I found the perfect combination, and this is every setting I used.With game-makers and publishers building almost all of their games with multiple console platforms in mind, it's worth remembering that things used to be very, very different. Unplayable nice introduction (see video).įlawless with no slow downs, audio irregularities, or graphical problems of any kind. Perfect 100%, backend Direct3D, XFB enabled to virtual, V-sync disabled, idle skipping disabled, skip xfb enabled. Note: you can increase internal resolution 1 notch by setting EFBScale to 3 but expect some slowdowns to 22-25FPS in some areas, other will still be 30FPS. I've played a lot with settings and these gave me solid 30FPS, i noticed that internal resolution have a direct performance impact for this game so its better to leave it at native resolution, i have max anisotropic and 2x antialias in general settings and these are the per game settings:Ĭlick on "Edit Config" and add these lines GPU de-synchronization problems every once in a while.Īlmost Perfect.
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Resident evil 2 iso gamecube español full#
Generally full speed with Dual Core and Idle Skipping, minor slowdown in a few spots (such as fighting the centipede) enabling VBeam might produce intermittent cackling audio. Occasional sound hiccups when going through doors (either a noisy static sound or an abrupt increase in volume and then cessation of the BGM). If you have my settings and you want to play this game, try the older stable releases. Played a bit though the first stage with no sound to "smooth" the lag. Playable? 18~30FPS, it runs perfectly on FMVs and during menus/single 3D objects but it slows down on some in-game animations. Apart from that no graphical glitches, FMVs work perfectly and 30FPS throughout Also if I played for more than 2 hours straight or ALT-tabbed too frequently it'd crash (some "out of sync" fifo error) so I had to state save once in a while. Perfect, solved audio crackling by enabling VBeam in properties and setting Framelimit to Audio, sometimes slight (down to 25FPS or so) slowdown in one angle in the main mansion lobby when the torch is visible (Similar problem as in REmake) and when the final boss shoots acid, which I'm sure you can fix by tweaking graphic settings. Not full speed but pretty decent, 20-30FPS most of time. The internal resolution doesn't really matter here (1x~3x were tested). Most of the game runs at full speed, it slows down when too many actors are on the screen. Enable the DSP in a dedicated thread and enable Vbeam, the game works perfectly and without errors. Enabling Vbeam speed is at 100% but the game crashes. With Vbeam off speed is between 80% and 90%. Perfect with xaudio2 and vbeam emulation enabled Full speed all the way through with VBeam enabled. I played through the entire game with no real issues. I had one random fifo error that caused the game to not continue, but after a reboot that did not happen again.
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Perfect as long as you don't load state, major slow down if you do use it. Good but drops down to 18FPS after state load. Average of 15-20FPS, with some major drops in certain areas. Works great after setting the frame limit to Audio instead of Auto. Perfect if checked "Skip EFB access from CPU" Starts, Intense lag (typically 40% speed or less).Īlmost Perfect, some BGMs will cut out, using HLE audio with XAudio2.
Resident evil 2 iso gamecube español Pc#
Resident Evil Zero (GameCube) on PC with Dolphin emulator (HD 720p)
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This title has been tested on the environments listed below:įully playable. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Compatibility can be assumed to align with the indicated revisions.